![]() While the date keeps on moving, it sounds like Kerbal Space Program 2 is really trying to do some new things with colony building and interstellar travel. Announced for a 2020 launch at first, then later slipping into 2021, it seems like 2023 is its new target for now. The sequel has had a fair share of setbacks, though. It’s an exciting game, even for those who don’t normally go for hardcore sim games. And a successful mission? Well, that can mean putting a Kerbal on the moon. And it’s also quirky and comedic, thanks to the unerring determination of its minion-like astronauts, the Kerbals.Ī failed launch is made a little better by watching the hilarious after-effects. It’s a pretty intense, rules-driven space flight simulator that feels like a springboard into learning basic rocket science. The first Kerbal Space Program was a bit of a surprise. It will take a little extra time to make, but Simpson and the team seem to want to hit their internal goals of making something “original and breathtaking.” Fly me to the moon Simpson emphasizes the goals his team has for Kerbal Space Program 2, including managing performance across a wide variety of machines and a rich universe to explore. Right now, the early 2023 window is just for PC console versions are expected to follow sometime after. ![]() Today, the Kerbal Space Program 2 team announced the spacefaring sequel is aiming for early 2023 on PC.Ĭreative Director Nate Simpson made the announcement in a new video, discussing what’s been going on with development. It’s been a while, but it sounds like we’ll finally start putting Kerbals on the moon (or somewhere in the vicinity) next year. Official multiplayer services may not be provided towards players in Taiwan and in-game chat mentions of Chinese government abuses, Winnie the Pooh, and the NSPO (National Space Organization) will be automatically removed.Take to space once more with the lil’ Kerbals There is concerns that Kerbal Space Program 2 will be appeasing the Chinese government censorship after reports that the Star Theory-Private Division split involved an argument over a partnership with the China National Space Agency (CNSA). In June 2021, it was announced via the game's official Twitter account that the game would also be launching on the PlayStation 5 and Xbox Series X/S in 2022. In November 2020, creative director Nate Simpson announced that the release date was delayed again to 2022. Star Theory closed its doors three months later. Later reporting by Bloomberg revealed that Take-Two was in talks to acquire Star Theory but abruptly changed course, set up a new studio to develop the game (Intercept Games), and then poached a third of Star Theory's developers including the creative director and the lead producer. Take-Two established a new unnamed studio under Private Division to continue development of Kerbal Space Program 2, with some of Star Theory's employees brought into it, leaving it unclear what Star Theory's role remains on the title. However, for various reasons, the release date was pushed back to Q3 2021. Therefore, the team aimed to make the game more accessible by introducing more tutorials in order to give more guidance to players to ensure they understand the game's various gameplay systems. The game also received feedback that the original game was too overwhelming for new players. Uri Shumlak, the associate chair of the University of Washington's Aeronautics and Astronautics department, Scott Manley, an astrophysicist and prolific Kerbal Space Program YouTuber, and Dr. To ensure that the experience felt "grounded", the team consulted a panel of scientists and experts including Dr. Development was shifted to Star Theory in part so that Squad could focus on developing further updates for the original game. The game was in development by Star Theory Games, formerly Uber Entertainment, which changed its name in order to display a stronger association with the Kerbal Space Program franchise. Kerbal Space Program 2 was announced at Gamescom 2019 on August 19, with an initial release date set for early 2020. the Orion drive), habitation modules for building on-surface, orbital and planetary colonizer, a multiplayer mode, as well as interstellar travel. This sequel builds on the sandbox features of its predecessor Kerbal Space Program, while at the same time introducing new propulsion methods (e.g.
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